![optimal layouts anno 1800 optimal layouts anno 1800](https://i.ytimg.com/vi/Ye9Wr6RmXnQ/maxresdefault.jpg)
![optimal layouts anno 1800 optimal layouts anno 1800](https://i.redd.it/9oozuxp3vpt21.jpg)
Sunken Treasures DLC: Diving is generally unavailable, though diving with treasure maps can still be available in Enbesa and The Arctic.The contents of several gameplay DLCs also behave differently in Creative Mode in comparison to Sandbox:
![optimal layouts anno 1800 optimal layouts anno 1800](https://i.ytimg.com/vi/zaCJKt8zXCY/maxresdefault.jpg)
There are also ornamental farm modules and ornamental culture modules (which can be freely placed without needing appropriate items). Additionally, there are some buildings which are unavailable in other modes but are available as ornaments in Creative Mode. Many buildings which are unique to other modes or limited to one per island can be freely placed as ornaments.Disabled features: working conditions, influence, newspaper and propaganda, quests, incidents.Residents move in quickly and residences do not turn into ruins even if no needs are fulfilled.Harbour areas are twice as big as in other modes.Rerolling items at traders' harbours has no cost, although buying items does require and consume coins.Production has no requirements - it works without any input, modules (like farm fields), fertility, cultivation area, workforce, electricity or street connection - all buildings work at 100% productivity as soon as they are placed.If a building can be in a ruined state, downgrading it will turn it into ruin. It works for monuments too - they will instantly proceed to the next phase of construction. If they are upgradable, they can be upgraded for free. Buildings have no construction cost, no maintenance cost and no workforce requirements.Regions and buildings are available from the start and have no unlock conditions.The player cannot be defeated, cannot go bankrupt and can always get a new flagship for free.Because of that, it involves a unique set of rules and features, such as: While typical gameplay in Campaign or Sandbox focuses on completing quests or expanding and fulfilling needs of population, Creative Mode is mostly about building cities. Creative Mode offers the most freedom and the fewest restrictions among all game modes.